How many explosive to blow up each building piece.
Rust how much to blow up a garage door.
Information accurate as of.
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It is effective as an anti personnel weapon.
The armored door is the highest tier door and is the best option for base defense.
If the door is put on a weaker door frame the door frame will be targeted instead of the door itself.
It takes 9 satchel charges or 150 explosive 5 56 rifle ammo to destroy the garage door and has no weak side like other doors to explosives.
Information accurate as of.
Build 1142 73 the f1 grenade is a craftable explosive weapon that can be thrown.
As of devblog 145 the f1.
Garage doors cost twice as much metal fragments and 2 gears.
So sheet metal doors are still way better for the cost but garage doors are just slightly stronger leaving 76hp equal to 41hp at metal door after 4 satchels.
If it s sheet metal then just go through the door.
The door has a working hatch which allows you to see outside of the door and can be shot through in both directions.
It can also stick to structures using right click to break walls or doors working as a alternative way to raid bases.
My dudes here s a quick tip you need 12 satchel charges to go through an armored door but only 10 to go through a stone wall or doorway.
The f1 grenade will deal damage to anyone standing within a close proximity when it explodes.
600hp takes 131dmg from 1 satchel charge takes 87 more damage destroyed by 1 c4.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Takes 220dmg from rocket.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
The garage door is a form of lockable door which slides upward from the bottom when opened.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
It is however more durable than the sheet metal double door making it an effective loot room door.
Timed explosive charges are not to be confused with explosives.
So if the doorway is stone make sure to blow it up and not the door itself.